Re: Render GLCanvas with PGraphics
Posted by ac on Mar 23, 2012; 12:44pm
URL: https://forum.jogamp.org/Render-GLCanvas-with-PGraphics-tp3851028p3851438.html
Hello, you should be able to add you own GLCanvas to an application using Processing. In fact the new version of PGraphicsOpenGL (only in the repo at this point, but a new alpha should be out soon), does precisely that when you create an offscreen surface with createGraphics(w, h, P3D).