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Re: Implementing JOGL

Posted by Sven Gothel on Mar 25, 2012; 10:20pm
URL: https://forum.jogamp.org/Implementing-JOGL-tp3855954p3856821.html

On 03/25/2012 06:59 PM, glennp [via jogamp] wrote:
>
> I am developing on Win 7 32-bit so I downloaded the i586 version.  Now I am
> trying to run the test_dbg bat file.  I do get a window briefly displayed.
> But the log file contains all sorts of errors.  

The log file snippets you showed were not error
but a very verbose runtime trace, helping us to understand why
JOGL may not work, i.e. certains assumptions were not matched.

Try test.bat, which doesn't include the verbose traces.
If all goes well, you should see some verbose information of
available OpenGL profiles and some platform information.

> Obviously I do not have the
> run time environment set up properly.  I tried going with the JOGL
> Userguide, but it does say it is out of date.  I have tried searching for
> more up to date instructions but can't find anything.

The userguide itself states it's out of date (currently under review
in our git repository) .. as Wade stated, pls check the Wiki.

>
> Could someone please outline the proper installation for the latest version
> of JOGL?

You can 'simply' check the JOGL test applets to see how the online deployment
works .. again - wiki pages are very thoroughly (Eclipse, Applets, Webstart,
Netbeans, ...) - thanks to Wade and others.

Of course .. even the Wiki does not catch all the newt stuff we work on
but sooner or later .. somebody will fix them :)

Hope this helps a bit.

Cheers, Sven


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