Re: question about the GLCanvas and GLJPanel
Posted by
cznlzq on
Mar 28, 2012; 8:41pm
URL: https://forum.jogamp.org/question-about-the-GLCanvas-and-GLJPanel-tp3844025p3865910.html
You post raises my guess.

At the beginning, people only have GLCanvas which can deal with the pure 3D things smoothly.
However, people find it incapable of the java2d drawing or like what you talked about the misuse of Swing & AWT, whatever.
Then people invent the GLJPanel to compromise with those situations.
GLJPanel has to do more things to be capable of something the GLCanvas can't do, so it's slower......