Re: Problem when using an external context
Posted by
gouessej on
Mar 30, 2012; 8:25am
URL: https://forum.jogamp.org/Problem-when-using-an-external-context-tp3851637p3870232.html
Hi
I'm really happy for you. I had forgotten this tiny change and I had got only a NullPointerException until I remembered to take care of this.
Maybe you could have a look at JOGL based Java2D implementation, I put the link into the user guide. In my humble opinion, it would allow you to stay away from GLJPanel and to draw all Java-like widgets faster.