Re: Problem when using an external context
Posted by
herve on
Mar 30, 2012; 12:47pm
URL: https://forum.jogamp.org/Problem-when-using-an-external-context-tp3851637p3870707.html
Very interesting.
In fact we tried to use this route, but we were not aware of this bridge, so we used an old totally unsupported GL4Java graphics2D bridge called Agile2D. It "worked" but the result was not functional at all (strictly meaning, it compiled with the last JOGL version after some hacking, and there was something on the screen). Of course we would have need a huge amount of work to have something functional.
Much better to use something supported and consistent with the last JOGL version. And if we encounter bugs, it's also better to share them in order to improve it for everybody.
Hervé
Sent from my iPhone
On 30 mars 2012, at 12:37, "gouessej [via jogamp]" <
[hidden email]> wrote: