Re: Windows firing GLAutoDrawable.display() events?
Posted by
Sven Gothel on
Apr 03, 2012; 11:21pm
URL: https://forum.jogamp.org/Windows-firing-GLAutoDrawable-display-events-tp3878485p3882708.html
On 04/02/2012 07:57 PM, Mike [via jogamp] wrote:
>
>
> Hey guys,
>
> When in windowed mode, if i drag and drop my window it seems like my
> GLAutoDrawable.display() is getting fired. Is this expected behavior, and is
> there any way i can prevent this from happening?
this is the expected behavior, since the native windowing system
sends 'repaint' and we don't hold a copy of the window content.
if you animate something etc, you cannot rely on sequence of frames,
but only on time itself.
~Sven
>
> Thanks,
> Mike