Re: Best way to drawing a lot of strings
Posted by
Wade Walker on
Apr 07, 2012; 10:58pm
URL: https://forum.jogamp.org/Best-way-to-drawing-a-lot-of-strings-tp3893249p3893568.html
Djak wrote
Else anyone may have advises for drawing a lot of strings with JOGL ? Strings are all differents and positions may change between two rendering.
Things that have speeded up rendering for me in the past (using the old TextRenderer)
- Put as much between begin3DRendering/end3DRendering as possible
- Don't draw offscreen text (it slows things down even if you can't see it)
- Don't draw text that's too small to read (i.e. don't render it until it's big enough to be useful to someone)