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Re: Can anyone provide an example of how to use com.jogamp.graph.curve.opengl.TextRenderer

Posted by Sven Gothel on May 15, 2012; 4:18pm
URL: https://forum.jogamp.org/Can-anyone-provide-an-example-of-how-to-use-com-jogamp-graph-curve-opengl-TextRenderer-tp3968662p3988396.html

In preparation of reviewing our graph package, I have pushed a one-file unit test
hopefully describing the new graph text renderer:
  http://jogamp.org/git/?p=jogl.git;a=blob;f=src/test/com/jogamp/opengl/test/junit/graph/TestTextRendererNEWT00.java;hb=HEAD

The other unit test / demos are here:
  http://jogamp.org/git/?p=jogl.git;a=tree;f=src/test/com/jogamp/opengl/test/junit/graph;hb=HEAD
  http://jogamp.org/git/?p=jogl.git;a=tree;f=src/test/com/jogamp/opengl/test/junit/graph/demos;hb=HEAD
  http://jogamp.org/git/?p=jogl.git;a=tree;f=src/test/com/jogamp/opengl/test/junit/graph/demos/ui;hb=HEAD

Goal is to solve the 'setup' performance problem:
  http://forum.jogamp.org/Best-way-to-drawing-a-lot-of-strings-td3893249.html
and to clarify the API.