Re: Portability issues with the anti aliasing
Posted by sylvestre on Jun 05, 2012; 3:18pm
URL: https://forum.jogamp.org/Portability-issues-with-the-anti-aliasing-tp4025147p4025152.html
Bonjour,
On 05/06/2012 17:06, gouessej [via jogamp] wrote:
> Hi
>
> You can check whether anti aliasing is supported with
> GL.isExtensionAvailable("GL_ARB_multisample"),
> GL.isExtensionAvailable("GL_EXT_framebuffer_multisample"),
> GL.isExtensionAvailable("GL_EXT_framebuffer_blit")) and
> GL.glGetIntegerv(GL.GL_MAX_SAMPLES_EXT, IntBuffer) (example code with
> JOGL 1.1.1a from Ardor3D).
Is it reliable ? Ie, do all drivers will respect these extensions ?
Merci Julien,
Sylvestre