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Re: Java 3D 64 bit problem.

Posted by gouessej on Jun 20, 2012; 2:18pm
URL: https://forum.jogamp.org/Java-3D-64-bit-problem-tp4025257p4025258.html

Hi

I ran a demo using Java3D on Mageia Linux 1 32 bits and Cent OS 5.3 64 bits without any problem. You don't need to use DLLs or .so, just use the JARs containing the Java classes and those containing the native libraries like I did:
https://www.jogamp.org/bugzilla/show_bug.cgi?id=530#c9

Don't forget to download JOGL 2.0 RC9 (or later) separately, this archive contains all necessary JARs. If I had some time, I would write a tutorial about the use of Java3D.

Please delete any .DLL or .so files that could cause any conflict. You should not have to set the library path anymore. The automatic extraction of native libraries from JARs is less confusing and avoids such conflicts. Let me know whether something is still wrong. Best regards.
Julien Gouesse | Personal blog | Website