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Re: Issue with Java 3D under OpenJDK 7 / Mac OS X

Posted by Sven Gothel on Jun 20, 2012; 7:37pm
URL: https://forum.jogamp.org/Issue-with-Java-3D-under-OpenJDK-7-Mac-OS-X-tp4025259p4025263.html

On 06/20/2012 06:31 PM, Manu [via jogamp] wrote:

> Hi,
>
> I'm the developer of Sweet Home 3D <http://www.sweethome3d.com>, an open
> source Swing / Java3D interior design application, and I'm very happy to see
> the revival of Java 3D on top of the latest version of JOGL, before all
> because without it, we were close to a sad end to run Java 3D with the
> upcoming OpenJDK under Mac OS X.
>
> As the bottom part of the following image shows, my first tests with the
> latest build were successful with Java 6 under Mac OS X.
>
> Sweet Home 3D under Java 6 / Mac OS X
>
Nice software it seems - kudos.

Well, I put this on my OSX stash of work
and will see whether I can fix it when working at it.

Looks like it's on my side of the project .. hmm.

+++

@Julien: Do you 'cache' (store) GLDrawable/GLContext data in J3D ?
This could be a source of error, since the offscreen path (OpenJDK7, OSX,
CALayer only) may destroy and recreate the GLDrawable when resizing.
The latter goes w/ all offscreen path, ofc.

If so, please hook to 'dispose()' and 'init()' of the listener
and act accordingly, i.e. expect the recreation.

+++

@Manu: Please state the exact information of
- your machine (-> Wiki/FAQ/Bugreport)
- the JOGL, J3D and your software package

it will become very useful when I triage the situation.

+++

~Sven



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