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Re: Issue with Java 3D under OpenJDK 7 / Mac OS X

Posted by hharrison on Jun 21, 2012; 11:50pm
URL: https://forum.jogamp.org/Issue-with-Java-3D-under-OpenJDK-7-Mac-OS-X-tp4025259p4025288.html

I'm still absorbing your other comment, it does help...but will probably lead to more questions :-)

WRT NEWT, unless I'm missing something obvious, Java3d has a direct dependency on AWT (for now)
in that the drawing done by Java3d relies directly on an AWT object (java.awt.Canvas) and the AWT
threading model.  This is the part that would need to change to allow the drawing to work with an
actual drawble, or allow a different threading model.

I do plan to look into this, at least to try and make the existing model not explode on MacOSX, and
possibly try and produce an alternate model to Java3d for drawing to a non-AWT object.