Re: Java 3D 64 bit problem.
Posted by
gouessej on
Jun 22, 2012; 9:34am
URL: https://forum.jogamp.org/Java-3D-64-bit-problem-tp4025257p4025292.html
Hi
You're welcome. Your first statement is correct. Your second one is correct too as jogl-all-natives-windows-amd64.jar already contains the required native libraries but
don't forget the JAR containing the native libraries of GlueGen.
Actually, I rarely use Netbeans. I would do the same thing than with Eclipse, I would create a module for JOGL, another one for GlueGen and a module per architecture/Java module (JOGLLinux32, JOGLWin32, JOGLWin64, GlueGenWin32, ...). Your module D would be nice and would probably work (but I have never tested it), yes JogAmp APIs try to pick up the right native libraries, that's a cool feature, isn't it?
I use JOGL in Netbeans by this way even though it is less clean that what you suggest:
http://tuer.sourceforge.net/download.phpDon't hesitate to catch one of us on our official XMPP chatroom.
Best regards.