Re: JOGL for 2D graph visualization
Posted by
Brandon Borkholder on
Jun 28, 2012; 12:16pm
URL: https://forum.jogamp.org/JOGL-for-2D-graph-visualization-tp4025331p4025345.html
On Thu, Jun 28, 2012 at 5:45 AM, Sven Gothel [via jogamp]
<[hidden email]> wrote:
On 06/28/2012 11:29 AM, iliasr [via jogamp] wrote:
> Thank you both for the input!
>
> It is not clear to me yet how I would use the graph package to visualize
> graphs :( I'm not experienced with graphics, maybe I am missing something? So
> far glg2d seems to be fit for what I want to do, what would I gain with the
> graph package?
Different API, different technology.
Currently, still, graph's API sucks .. sort of - but we work on it :)
However, it uses a quite new method of rendering curves on GPUs.
GLG2D gives you the opportunity to use your Java2D API
but using OpenGL (via JOGL) as it's rendering backend.
@Brandon: Correct me if I am wrong.
Correct
Some day .. we may use graph for GLG2D, yes, why not.
But 1st we need to mature graph and check whether we can
implement all features required by GLG2D.
I hope to see this, too. I have not investigated the Graph API and functionality, but I'd think a large part of GLG2D could be ported to use it.
>
> Another question - I read that glg2d was to be integrated to jogl, what is the
> status on this?
Yes .. thats the plan.
Well, integration in a manner that:
- we autobuild it
- we deploy it
.. all in it's own JAR file(s).
So many things todo .. so we don't know yet when we accomplish this task.
> Also, would it be possible to build glg2d in a
> platform-independent manner? Right now building requires native jogl libraries...
see above, it needs jogl .. hence ..
>
> Thanks for your assistance!
You are very welcome.
~Sven
>
> Ilias
>