Re: How to import Blender models into JOGL?
Posted by
Pixelapp on
Jul 03, 2012; 7:07pm
URL: https://forum.jogamp.org/How-to-import-Blender-models-into-JOGL-tp4025391p4025392.html
How about I tell you how I do it.

The reason you might not find any tutorials is because you don't need anything to import.
What I usually do is this. I export my object (i.e. Cube, Piramid) to myObject.x3d. Afterwards, myObject.x3d will have the vertices, colors and texture coordinates for you to copy and paste.
Make sure you check the "Triangulate" box if you are going to use only triangles, not quads.
I usually do this in Blender.