Re: changes in jogl package structure?
Posted by ac on
URL: https://forum.jogamp.org/changes-in-jogl-package-structure-tp4025430p4025438.html
Thanks for the quick reply, I got confused and ended up looking for the jogl-all package in build/jogl instead of build/jar.
Once thing I noticed about the use of multisampled FBO instead of the PBuffer, is that the former seems to be faster, even though it involves full screen texture blits, etc.? Basically, I compared multisampled FBO + PBuffer w/out sample buffers against PBuffer with sample buffers on OSX 10.6.8 (where both methods work), and I got ~40fps -> ~60fps speedup in some situations. Does this make sense?