Re: can not create CLGLObject (random)
Posted by The.Scotsman on Jul 18, 2012; 10:42pm
URL: https://forum.jogamp.org/can-not-create-CLGLObject-random-tp4025227p4025574.html
After suffering with this for weeks, it looks like I finally stumbled upon a solution.
Simply added 'glautodrawable.getContext().makeCurrent()' before 'createFromGLBuffer' and everything is copacetic.
And all along I thought the context was current inside the 'display' method...