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Re: Capturing relative mouse input (for 1st person shooters etc)

Posted by GiGurra on Jul 19, 2012; 3:18pm
URL: https://forum.jogamp.org/Capturing-relative-mouse-input-for-1st-person-shooters-etc-tp4025593p4025601.html

Excellent, thank you both for your answers. Now I know what I have to work with :P.

I guess warpPointer does not trigger a subsequent mouse event?