Re: How to initializing a GLPBuffer in JOGL2
Posted by
Sven Gothel on
Aug 24, 2012; 9:30pm
URL: https://forum.jogamp.org/How-to-initializing-a-GLPBuffer-in-JOGL2-tp4025881p4025887.html
On 08/24/2012 07:20 PM, Martin [via jogamp] wrote:
> Does it mean GLPBuffer is not usable anymore?
>
It is .. where it is supported :)
However, just do as the exception says .. use a valid size > 0x0.
Pbuffer and FBO GLAutoDrawable examples are within the JOGL unit test
using the GLDrawableFactory directly.
~Sven