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Re: Where is glVertexAttribIPointer that doesn't take a Buffer?

Posted by Jeff Quigley on Sep 03, 2012; 1:33am
URL: https://forum.jogamp.org/Where-is-glVertexAttribIPointer-that-doesn-t-take-a-Buffer-tp4026005p4026010.html

OH WOW I just realized that 01000100111101110110000000000000 is the bits for the float that's equal to 11110111011!  My mind is blown.