Re: Where is glVertexAttribIPointer that doesn't take a Buffer?
Posted by Jeff Quigley on Sep 03, 2012; 1:33am
URL: https://forum.jogamp.org/Where-is-glVertexAttribIPointer-that-doesn-t-take-a-Buffer-tp4026005p4026010.html
OH WOW I just realized that 01000100111101110110000000000000 is the bits for the float that's equal to 11110111011! My mind is blown.