Login  Register

Re: GLException "Unable to create temp OpenGL context for device context" thrown when GLContext.makeCurrent() called

Posted by gouessej on Sep 10, 2012; 5:47pm
URL: https://forum.jogamp.org/GLException-Unable-to-create-temp-OpenGL-context-for-device-context-thrown-when-GLContext-makeCurrend-tp4026068p4026071.html

Hi

Sven is right, just see how I ported Ardor3D from JOGL 1.1.1a to JOGL 2.0, I had similar problems and I fixed them all

Try to get the context later, look at JoglAwtCanvas in Ardor3D.
Julien Gouesse | Personal blog | Website