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Re: JOGL on Mac OSX - libjogl_desktop.jnilib error

Posted by Sven Gothel on Sep 15, 2012; 3:23pm
URL: https://forum.jogamp.org/JOGL-on-Mac-OSX-libjogl-desktop-jnilib-error-tp4025842p4026175.html

On 09/14/2012 09:20 AM, Sven Gothel wrote:

> On 09/14/2012 06:31 AM, Steve [via jogamp] wrote:
>> Hi there. I'm completely new to JOGL and am having essentially the same
>> problem. Unfortunately I don't have any pre-10.7 machines now so I'm kind of
>> stuck! Is there any ETA on a fix?
>
> I am almost done, currently finishing the resize experience
> w/ the FBO CALayer, i.e. avoid flickering.
>
> Will push sources today for sure.
>
> Maybe you OSX users can test, since I don't have the last OS version here,
> but FBO offscreen layer is preferred.
>
> ~Sven
>
Source code pushed incl. fixes for Bugs 569 and 599,
seamless FBO usage incl. OSX.

<http://jogamp.org/git/?p=jogl.git;a=commit;h=4dd44b985fe0541be3a3bcd9045d201ed3ca2cc5>

Auto build is running:
<https://jogamp.org/chuck/job/jogl/799/>

Will aggregate this one if OK.

Pls (manually) test the new OSX offscreen layer FBO
implementation (check main method for arguments):
  com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT
  com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT

The PBuffer bug is also fixed .. AFAIK.

~Sven



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