Re: pbuffer / FBO : lost and white screen
Posted by
ElJojo on
Sep 28, 2012; 8:19am
URL: https://forum.jogamp.org/pbuffer-FBO-lost-and-white-screen-tp4026246p4026302.html
I succeed to make it work using the
readbuffer exampleThanks Sven.
Also, I correct a stupid error : I forgot to put a gltranslate at the beginning to see the scene !?!
As I read, future is FBO. My code actually work using a glwindow.setbuffer(true) !
Is there another "better" way to do a render-to-texture/file ?