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Re: GLWindow.setFullscreen(true) triggering multiple reshape events

Posted by Mike on Sep 28, 2012; 4:35pm
URL: https://forum.jogamp.org/GLWindow-setFullscreen-true-triggering-multiple-reshape-events-tp4026307p4026309.html

Oh shit i meant to say reshape events, sorry about that. (I'm i little tired i stayed up until 3am last night debugging this ;) ) My main concern is that i re-initialize all my fbo's when a reshape occurs, so im trying to avoid having redundant reshape events.