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Re: Issue with Java 3D under OpenJDK 7 / Mac OS X

Posted by Manu on Oct 06, 2012; 9:36am
URL: https://forum.jogamp.org/Issue-with-Java-3D-under-OpenJDK-7-Mac-OS-X-tp4025259p4026407.html

To help you fix this issue more easily with Sweet Home 3D, I built a Jar executable version with Java 3D 1.6 pre3 and JOGL2 b824.
This executable file should work under Mac OS X, Windows 32/64 bits and Linux 32/64 bits. Miserably, it runs successfully only under Mac OS X with Java 6, and it crashes under the other systems. Simply run the Jar executable to get the logs. If you want to test some fixes, you can easily change the Jars and the Dlls included in the Jar executable file.

It doesn't use the temp jar cache of JOGL but another classloader system I programmed in Sweet Home 3D. From the error reported when the program crashes, I'm pretty sure this classloader isn't the issue.

Feel free to split this message in a separate topic if you want.
Emmanuel Puybaret