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Re: JOGL 2 - BumpMap with Shader
Posted by
Sven Gothel
on
Nov 12, 2012; 9:39pm
URL:
https://forum.jogamp.org/JOGL-2-BumpMap-with-Shader-tp4026889p4026909.html
On 11/12/2012 10:29 PM, greatdonking [via jogamp] wrote:
> Could you please give the complete link ?
> I will study this example :)
>
This is Xerxes ES2 demo, only using standard OpenGL calls:
<
http://jogamp.org/git/?p=jogl-demos.git;a=blob;f=src/demos/es2/RawGL2ES2demo.java;hb=HEAD
>
(Not normal/height mapping related, but for you to see how to map uniform/attributes
w/o using further JOGL utilities)
GearsES2 is a bit more complex, and it's Java code
uses JOGL GLSL utils for easy coding:
<
http://jogamp.org/git/?p=jogl.git;a=blob;f=src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/GearsES2.java;hb=HEAD
>
You can find the shader source code here:
<
http://jogamp.org/git/?p=jogl.git;a=tree;f=src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader;hb=HEAD
>
So it's all in our git repos ..
~Sven
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