Re: GLCanvas/GLJPanel problems
Posted by
mikaelhc on
Nov 14, 2012; 9:57pm
URL: https://forum.jogamp.org/GLCanvas-GLJPanel-problems-tp4026923p4026950.html
Occasionally I experience some other crashes:
java.lang.reflect.InvocationTargetException
Caused by: java.util.ConcurrentModificationException
(Full stack trace:
http://pastebin.com/kAtDitFc)
java.lang.reflect.InvocationTargetException
Caused by: javax.media.opengl.GLException: Should not call this
(Full stack trace:
http://pastebin.com/ymHEQftP)
But I cannot reproduce these - they just occurs, usually when starting up or resizing component.
Any ideas to why this happens?
As I said, I'm new to JOGL, so I might have missed something fundamental, but I'm having a hard time creating a stable foundation.