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Re: GLCanvas/GLJPanel problems

Posted by mikaelhc on Nov 14, 2012; 9:57pm
URL: https://forum.jogamp.org/GLCanvas-GLJPanel-problems-tp4026923p4026950.html

Occasionally I experience some other crashes:

java.lang.reflect.InvocationTargetException
Caused by: java.util.ConcurrentModificationException
(Full stack trace: http://pastebin.com/kAtDitFc)

java.lang.reflect.InvocationTargetException
Caused by: javax.media.opengl.GLException: Should not call this
(Full stack trace: http://pastebin.com/ymHEQftP)

But I cannot reproduce these - they just occurs, usually when starting up or resizing component.
Any ideas to why this happens?

As I said, I'm new to JOGL, so I might have missed something fundamental, but I'm having a hard time creating a stable foundation.