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Re: GLCanvas/GLJPanel problems

Posted by gouessej on Nov 16, 2012; 10:01am
URL: https://forum.jogamp.org/GLCanvas-GLJPanel-problems-tp4026923p4026991.html

The exception whose message is "Unable to create temp OpenGL context for device context 0xe010801" is probably caused by a threading problem in your code too, I fixed something similar in Ardor3D. The OpenGL context must be created and made current on the same thread, this is very important especially with not very tolerant drivers.
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