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Re: X11 and libEGL crashes on Archlinux

Posted by gouessej on Nov 25, 2012; 1:48pm
URL: https://forum.jogamp.org/X11-and-libEGL-crashes-on-Archlinux-tp4027187p4027196.html

You're welcome.

You can override AnimatorBase (which is not an interface, GLAnimatorControl is an interface). It would be better if the main treatment of the main loop used in Animator could be easily overridden, for example to do this (typical in video games):
tick();
update();
render();//actually it calls display()
Julien Gouesse | Personal blog | Website