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Re: Required JOGL Jars to run Java 3D 1.6

Posted by gouessej on Nov 26, 2012; 12:29pm
URL: https://forum.jogamp.org/Required-JOGL-Jars-to-run-Java-3D-1-6-tp4027211p4027212.html

Hi

There are so much atomic JARs that are required for Java3D (except those for mobile) that I don't advise you to use them. You'll be able to use jogl-all-noawt.jar when Java3D switches to NEWT but this JAR is almost as big as jogl-all.jar
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