Re: Required JOGL Jars to run Java 3D 1.6
Posted by
gouessej on
Nov 26, 2012; 12:29pm
URL: https://forum.jogamp.org/Required-JOGL-Jars-to-run-Java-3D-1-6-tp4027211p4027212.html
Hi
There are so much atomic JARs that are required for Java3D (except those for mobile) that I don't advise you to use them. You'll be able to use jogl-all-noawt.jar when Java3D switches to NEWT but this JAR is almost as big as jogl-all.jar