Re: Required JOGL Jars to run Java 3D 1.6
Posted by hharrison on Nov 27, 2012; 11:46pm
URL: https://forum.jogamp.org/Required-JOGL-Jars-to-run-Java-3D-1-6-tp4027211p4027262.html
August,
I'm curious what your goals are then for JUniversal3D, is it intended to be API compatible with Java3d?
I'd really like to explore the option of collaborating on a common baseline if at all possible, there's just
so little manpower available that it seems a shame to split it across multiple projects. But maybe that's
not compatible with what your interests are...care to share?
Harvey