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Re: J3D 1.6.0 - jogl for test available

Posted by Sven Gothel on Nov 29, 2012; 4:02pm
URL: https://forum.jogamp.org/J3D-1-6-0-jogl-for-test-available-tp4027298p4027302.html

On 11/29/2012 04:17 PM, InteractiveMesh [via jogamp] wrote:

> *J3D : 3D Graphics API on the Java(TM) Platform - A Java 3D(TM) API 1.5 Fork
> *
> As mentioned in this thread
> http://forum.jogamp.org/Required-JOGL-Jars-to-run-Java-3D-1-6-td4027211.html I
> ask you to test this J3D jogl-release especially on the Mac/JRE 7 platform.
> Canvas3D now implements the OffscreenLayerOption interface, which might solve
> the known issue. Please check the console for:  
>
> J3D/JOGL : glProfile = GL4bc  Implementation = 2.0-b66-20121101
>
> J3D/JOGL : createNewContext 0 : Canvas3D shallUseOffscreenLayer              
>     = false/true
> J3D/JOGL : createNewContext 1 : JAWTWindow isOffscreenLayerSurfaceEnabled =
> false/true
>
> Jogl's offscreen rendering is still based on Pbuffer and will now return an
> image with upper left corner at (0,0).
>
> The download
> http://www.interactivemesh.org/off/j3d/J3D-API-1.6-Rel-1.6.0-beta-1-jogl.zip includes
>
>
>  - J3D-API-1.6-Rel-1.6.0-beta-1.txt, what's new etc.
>  - j3d-1.6-preliminary-javadoc.zip
>  - j3d-all-jogl.jar, encompasses 1.6.0-beta-1 core-jogl, utils, and vecmath
> classes to run J3D on the jogl-pipeline; copyright and license notices
>
*jumping in* .. just to put-in my 2 cents here, not as a janitor/policemen :)

I _strongly_ concur w/ Harvey and Julien in the issue of your efforts here!
Apologize in advance for my not so diplomatic writing below!

If this is _not_ about your the 'other J3D fork', please simply ignore the following :)

Forking J3D or JOGL [or whatever] is OK in general, no problem.

Currently Harvey, Julien and others stabilizing the J3D work.
Forking and hence pulling the scarce resources away from this effort
IMHO is very much ill advised and not polite, especially since this was
mentioned already .. etc.

You made it clear that you have your own agenda [read: goals],
which is fine and welcome in the spirit of our open source environment.
As already discussed here, your goals are not shared [yet] w/ Harvey, Julien and me neither.
IMO you goals of using and creating native backends makes no sense at all.

I find it troubling to disturb our common efforts to produce a
stable J3D release in a team effort allowing previous J3D users to benefit from.

Maybe I am wrong here and I misunderstand the whole situation,
however - if not so, it would be enough to simply announce your
projects homepage, goals and means of communication - instead of actively
trying to _ASK_ people to download your stuff and testing it.

Why would this upset people?
Because it's distracting, diluting energy and resources and for sure
does not seem to be productive.
You also seem to use our resources to push your agenda here :)

Sorry for the harsh words, _again_: just my personal & strong opinion here.
[Not having the police hat on]

~Sven


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