Re: Able to disable JOGL's PNG decoder?
Posted by
gouessej on
URL: https://forum.jogamp.org/Able-to-disable-JOGL-s-PNG-decoder-tp4027701p4027706.html
Hi
Simply use ImageIO with input streams until we update PNGJ (it supports interlaced and indexed PNG). Look at the documentation, you can build textures and texture data yourself, you can load the buffered images with ImageIO and use them to create your textures.