Re: JOGL 2.0 (OpenGL/OpenGL-ES) backend for LibGDX
Posted by
Xerxes Rånby on
Jan 10, 2013; 12:58am
URL: https://forum.jogamp.org/JOGL-2-0-OpenGL-OpenGL-ES-backend-for-LibGDX-tp4027689p4027769.html
gouessej i tested your new gdx jogl awt code for use by the JoglAppletTest and SwingJoglTest.
The applet gets a strange offset inside the appletviewer:

The SwingJoglTest got a strange clipping, not that in this test three parrallel libgdx apps are supposed to be running:

The SwingJoglTest above is supposed to look like this:

When you resize the SwingJoglTest you notice that the clipping reveal more of the application when using a smaller window: