Login  Register

Re: JOGL 2.0 (OpenGL/OpenGL-ES) backend for LibGDX

Posted by Xerxes Rånby on Jan 10, 2013; 12:58am
URL: https://forum.jogamp.org/JOGL-2-0-OpenGL-OpenGL-ES-backend-for-LibGDX-tp4027689p4027769.html

gouessej i tested your new gdx jogl awt code for use by the JoglAppletTest and SwingJoglTest.

The applet gets a strange offset inside the appletviewer:
pong applet-gdx-jogl canvas offset bug

The SwingJoglTest got a strange clipping, not that in this test three parrallel libgdx apps are supposed to be running:

The SwingJoglTest above is supposed to look like this:


When you resize the  SwingJoglTest you notice that the clipping reveal more of the application when using a smaller window: