Re: JOGL 2.0 (OpenGL/OpenGL-ES) backend for LibGDX
Posted by
Xerxes Rånby on
Jan 14, 2013; 12:55am
URL: https://forum.jogamp.org/JOGL-2-0-OpenGL-OpenGL-ES-backend-for-LibGDX-tp4027689p4027814.html
gouessej wrote
I've accepted your pull requests, thanks. I have to fix applets as soon as possible. In the worst case, we'll have to use Java Web Start until this feature works.
Thank you!
I will now switch focus to the JogAmp codebase.
The JOGL LinuxMouseTracker, that we use for NEWT mouse input on the Raspberry got inverted Yaxis demonstrated in this video:
http://www.youtube.com/watch?v=C4wiM9wDzyYThe mouse buttons/scroll wheel also do not work as intended.
While at it I will look into adding some sort of keyboard input by hitting the /dev/ files from console.
JOAL is working sub-optimal on the Pi as well, it play sounds but it is all CPU driven.
The known way to get hardware accelerated sound playback is to use OpenMax IL. There exist some example code in /opt/vc/src on the Raspbery Pi on how to use this API. This would require some heavy patching of OpenAL-soft in order to implement an OpenMax IL backend.