Re: JOGL 2.0 (OpenGL/OpenGL-ES) backend for LibGDX
Posted by
gouessej on
Jan 14, 2013; 12:42pm
URL: https://forum.jogamp.org/JOGL-2-0-OpenGL-OpenGL-ES-backend-for-LibGDX-tp4027689p4027819.html
Xerxes Rånby wrote
This would require some heavy patching of OpenAL-soft in order to implement an OpenMax IL backend.
Don't forget that I still need a flag to favor OpenAL-Soft (otherwise I won't be able to run some demos with JMonkeyEngine 3).