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Re: Simple Java 3D test crashes under Windows

Posted by hharrison on Jan 15, 2013; 6:09am
URL: https://forum.jogamp.org/Simple-Java-3D-test-crashes-under-Windows-tp4027770p4027830.html

....and then I re-read you original report instead of the stack trace, yes, you are under parallels,
not sure there's much I can do here, it's crashing at the first opengl call of any kind, the code in that area
looks like:

        if (enable) {
            gl.glLightModeli(GL2.GL_LIGHT_MODEL_COLOR_CONTROL, GL2.GL_SEPARATE_SPECULAR_COLOR);
        } else {
            gl.glLightModeli(GL2.GL_LIGHT_MODEL_COLOR_CONTROL, GL2.GL_SINGLE_COLOR);
        }

It apparently crashes for you no matter which path gets taken, it's not a shininess issue as Julien
suspected, this is another issue.

Sorry I can't help.