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Re: Resize of a JCanvas3D

Posted by Andreas on Jan 17, 2013; 2:07pm
URL: https://forum.jogamp.org/Resize-of-a-JCanvas3D-tp4027842p4027896.html

I tried to do so. For the AWT Canvas every thing is ok with the resizing beside the haevyweight lightweight problems. If I run a GLCanvas example I get the following error. Perhaps I did something wrong.

javax.media.opengl.GLException: Error: NULL AWTGraphicsConfiguration
        at javax.media.opengl.awt.GLCanvas.addNotify(GLCanvas.java:531)
        at java.awt.Container.addNotify(Container.java:2769)
        at javax.swing.JComponent.addNotify(JComponent.java:4743)
        at org.openide.windows.TopComponent.addNotify(TopComponent.java:281)
        at java.awt.Container.addImpl(Container.java:1114)
        at java.awt.Container.add(Container.java:966)

I never used JOGL before, so I also copied the used code.

import com.jogamp.opengl.util.Animator;
import com.sun.j3d.exp.swing.JCanvas3D;
import com.sun.j3d.utils.universe.SimpleUniverse;
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Font;
import java.awt.GraphicsConfiguration;
import java.awt.event.ComponentAdapter;
import java.awt.event.WindowEvent;
import javax.media.j3d.Alpha;
import javax.media.j3d.AmbientLight;
import javax.media.j3d.Appearance;
import javax.media.j3d.Background;
import javax.media.j3d.BoundingBox;
import javax.media.j3d.BoundingSphere;
import javax.media.j3d.BranchGroup;
import javax.media.j3d.Canvas3D;
import javax.media.j3d.Font3D;
import javax.media.j3d.FontExtrusion;
import javax.media.j3d.GraphicsConfigTemplate3D;
import javax.media.j3d.Material;
import javax.media.j3d.PointLight;
import javax.media.j3d.RotationInterpolator;
import javax.media.j3d.Shape3D;
import javax.media.j3d.Text3D;
import javax.media.j3d.Transform3D;
import javax.media.j3d.TransformGroup;
import javax.media.opengl.GLAutoDrawable;
import javax.media.opengl.GLEventListener;
import javax.media.opengl.awt.GLCanvas;
import javax.vecmath.Color3f;
import javax.vecmath.Point3d;
import javax.vecmath.Point3f;
import javax.vecmath.Vector3d;
import org.netbeans.api.settings.ConvertAsProperties;
import org.openide.awt.ActionID;
import org.openide.awt.ActionReference;
import org.openide.util.NbBundle.Messages;
import org.openide.windows.TopComponent;

/**
 * Top component which displays something.
 */
@ConvertAsProperties(
    dtd = "-//de.test//Test//EN",
autostore = false)
@TopComponent.Description(
    preferredID = "TestTopComponent",
//iconBase="SET/PATH/TO/ICON/HERE",
persistenceType = TopComponent.PERSISTENCE_ALWAYS)
@TopComponent.Registration(mode = "editor", openAtStartup = false)
@ActionID(category = "Window", id = "de.test.TestTopComponent")
@ActionReference(path = "Menu/Window" /*, position = 333 */)
@TopComponent.OpenActionRegistration(
    displayName = "#CTL_TestAction",
preferredID = "TestTopComponent")
@Messages({
    "CTL_TestAction=Test",
    "CTL_TestTopComponent=Test Window",
    "HINT_TestTopComponent=This is a Test window"
})
public final class TestTopComponent extends TopComponent implements GLEventListener {

    public TestTopComponent() {
        initComponents();
        setName(Bundle.CTL_TestTopComponent());
        setToolTipText(Bundle.HINT_TestTopComponent());
        initJOGL();
    }

    public void initSwing() {

        JCanvas3D jCanvas = new JCanvas3D();
        jCanvas.setSize(new Dimension(100, 100));
        add(jCanvas, BorderLayout.CENTER);

        Canvas3D canvas3D = jCanvas.getOffscreenCanvas3D();
        SimpleUniverse simpleU = new SimpleUniverse(canvas3D);
        simpleU.getViewingPlatform().setNominalViewingTransform();

        BranchGroup bg = createSceneGraph();
        bg.compile();
        simpleU.addBranchGraph(bg);
    }

    public void initAWT() {

        GraphicsConfigTemplate3D gct3D = new GraphicsConfigTemplate3D();
        GraphicsConfiguration gc = java.awt.GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice().getBestConfiguration(gct3D);

        Canvas3D canvas3D = new Canvas3D(gc);
        SimpleUniverse simpleU = new SimpleUniverse(canvas3D);
        simpleU.getViewingPlatform().setNominalViewingTransform();

        BranchGroup bg = createSceneGraph();
        bg.compile();
        simpleU.addBranchGraph(bg);

        add(canvas3D, BorderLayout.CENTER);
    }

    public void initJOGL() {
        GLCanvas canvas = new GLCanvas();

        canvas.addGLEventListener(this);
        add(canvas, BorderLayout.CENTER);
        final Animator animator = new Animator(canvas);
        addComponentListener(new ComponentAdapter() {
            public void windowClosing(WindowEvent e) {
            // Run this on another thread than the AWT event queue to
            // make sure the call to Animator.stop() completes before
            // exiting
                new Thread(new Runnable() {
                    @Override
                    public void run() {
                        animator.stop();
                        System.exit(0);
                    }
                }).start();
            }
        });
        animator.start();
    }

    private BranchGroup createSceneGraph() {
        BranchGroup root = new BranchGroup();
        TransformGroup spin = new TransformGroup();
        spin.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
        root.addChild(spin);
        Appearance ap = new Appearance();
        ap.setMaterial(new Material());
        FontExtrusion fontExtrusion = new FontExtrusion();
        double tessellationTolerance = 1e-2;
        Text3D text3d = new Text3D(
                new Font3D(
                new Font("Helvetica", Font.PLAIN, 48),
                tessellationTolerance,
                fontExtrusion),
                "01234567890 TEXT 3D");
        Shape3D text2 = new Shape3D(text3d);
        text2.setAppearance(ap);
        BoundingBox boundingBox = new BoundingBox();
        text3d.getBoundingBox(boundingBox);
        System.out.printf("boundingBox: %s\n", boundingBox);
        Point3d p1 = new Point3d();
        boundingBox.getUpper(p1);
        System.out.printf("upper: %s\n", p1);
        TransformGroup textTrans = new TransformGroup();
        Transform3D t3d = new Transform3D();
        t3d.setTranslation(new Vector3d(-(p1.x / 2), -(p1.y / 2), -(p1.z / 2)));
        textTrans.setTransform(t3d);
        textTrans.addChild(text2);
        Transform3D tr = new Transform3D();
        tr.setScale(0.05);
        TransformGroup tg = new TransformGroup(tr);
        spin.addChild(tg);
        tg.addChild(textTrans);
        Alpha alpha = new Alpha(-1, 1000000000);
        RotationInterpolator rotator = new RotationInterpolator(alpha, spin);
        BoundingSphere bounds = new BoundingSphere();
        rotator.setSchedulingBounds(bounds);
        spin.addChild(rotator);
        Background background = new Background(0.0f, 0.0f, 0.0f);
        background.setApplicationBounds(bounds);
        root.addChild(background);
        AmbientLight light = new AmbientLight(true, new Color3f(Color.white));
        light.setInfluencingBounds(bounds);
        root.addChild(light);
        PointLight ptlight = new PointLight(new Color3f(Color.white), new Point3f(3f, 3f, 3f), new Point3f(1f, 0f, 0f));
        ptlight.setInfluencingBounds(bounds);
        root.addChild(ptlight);
        PointLight ptlight2 = new PointLight(new Color3f(Color.white),
                new Point3f(-2f, 2f, 2f), new Point3f(1f, 0f, 0f));
        ptlight2.setInfluencingBounds(bounds);
        root.addChild(ptlight2);
        return root;
    }

    /**
     * This method is called from within the constructor to initialize the form.
     * WARNING: Do NOT modify this code. The content of this method is always
     * regenerated by the Form Editor.
     */
    // <editor-fold defaultstate="collapsed" desc="Generated Code">                         
    private void initComponents() {

        setLayout(new java.awt.BorderLayout());
    }// </editor-fold>                       

    // Variables declaration - do not modify                    
    // End of variables declaration                  
    @Override
    public void componentOpened() {
        // TODO add custom code on component opening
    }

    @Override
    public void componentClosed() {
        // TODO add custom code on component closing
    }

    void writeProperties(java.util.Properties p) {
        // better to version settings since initial version as advocated at
        // http://wiki.apidesign.org/wiki/PropertyFiles
        p.setProperty("version", "1.0");
        // TODO store your settings
    }

    void readProperties(java.util.Properties p) {
        String version = p.getProperty("version");
        // TODO read your settings according to their version
    }

    @Override
    public void init(GLAutoDrawable glad) {
        throw new UnsupportedOperationException("Not supported yet.");
    }

    @Override
    public void dispose(GLAutoDrawable glad) {
        throw new UnsupportedOperationException("Not supported yet.");
    }

    @Override
    public void display(GLAutoDrawable glad) {
        throw new UnsupportedOperationException("Not supported yet.");
    }

    @Override
    public void reshape(GLAutoDrawable glad, int i, int i1, int i2, int i3) {
        throw new UnsupportedOperationException("Not supported yet.");
    }
}