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Re: Issue with Java 3D under OpenJDK 7 / Mac OS X

Posted by Sven Gothel on Jan 26, 2013; 4:35am
URL: https://forum.jogamp.org/Issue-with-Java-3D-under-OpenJDK-7-Mac-OS-X-tp4025259p4028024.html

On 01/25/2013 03:05 PM, InteractiveMesh [via jogamp] wrote:
> /"Could we use NewtCanvasAWT in Java3D? Would it help a bit?"
> /
> I don't think so. In my provided samples GLCanvas and NewtCanvasAWT behave
> identically: they are rendered always in the front and are positioned in the
> lower left corner at start time.
>
> All JOGL implementations of AWT canvases GLCanvas, NewtCanvasAWT, and Canvas3D
> rely on com.jogamp.nativewindow.awt.JAWTWindow. Is this one of the culprits?

Yes, of course - the CLayer mechanism is bound to it's information,
again - we assume that the given root CALayer is on it's right position
and we position our sub CALayer (which we attach to the root CALayer) at 0/0.

~Sven

>
> August


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