Re: JOGL 2.0 (OpenGL/OpenGL-ES) backend for LibGDX
Posted by
noxo on
Jan 31, 2013; 7:37pm
URL: https://forum.jogamp.org/JOGL-2-0-OpenGL-OpenGL-ES-backend-for-LibGDX-tp4027689p4028087.html
Dardzull wrote
I got the unified renderer working. When I use a solid color with basic Geometry everything works fine. However when i try to use a texture nothing is visible.
I "heard" that you tried also simple texturing test (without JME) which didn't work
that well either?
What kind of test you did? Java+JOGL or C?
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