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Re: Java 3D

Posted by hharrison on Jan 31, 2013; 7:57pm
URL: https://forum.jogamp.org/Java-3D-tp4028047p4028089.html

That's not really accurate, Java3D 1.5.2 _has_ a Jogl 1.1.1 backend, but you have to force it to be used,
by default, it uses a native Direct3D backend (32-bit windows) or a native OpenGL backend (64-bit windows, and everywhere
else).

The fact I chose to go with a Jogl2-based backend and not the native backends was to make it a java-only problem,
the JOGL 1.1 backend of Java3d was probably the _least tested part of Java3d.

Harvey