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Re: JOGL 2.0 (OpenGL/OpenGL-ES) backend for LibGDX

Posted by dardzull@yahoo.com on Feb 03, 2013; 2:22pm
URL: https://forum.jogamp.org/JOGL-2-0-OpenGL-OpenGL-ES-backend-for-LibGDX-tp4027689p4028120.html

gouessej wrote
Please look at my latest commits. I have integrated some changes with some refined fixes. There are still some things to do for the alpha and for the profile.
The RPi really does not like Simple Water (jme3test.water.TestSimpleWater.java).  The default texture resolution is 512x512, but I walked it down to 8x8 to test if there was a size that would work.

Exception in thread "main-AWTAnimator-1" com.jme3.renderer.RendererException: Resolution 8:8 is not supported.
        at com.jme3.renderer.jogl.JoglRenderer.updateRenderBuffer(JoglRenderer.java:1420)
        at com.jme3.renderer.jogl.JoglRenderer.updateFrameBufferAttachment(JoglRenderer.java:1477)
        at com.jme3.renderer.jogl.JoglRenderer.updateFrameBuffer(JoglRenderer.java:1511)
        at com.jme3.renderer.jogl.JoglRenderer.setFrameBuffer(JoglRenderer.java:1606)
        at com.jme3.renderer.RenderManager.renderViewPort(RenderManager.java:961)
        at com.jme3.water.SimpleWaterProcessor.postQueue(SimpleWaterProcessor.java:237)
        at com.jme3.renderer.RenderManager.renderViewPort(RenderManager.java:979)
        at com.jme3.renderer.RenderManager.render(RenderManager.java:1029)
        at com.jme3.app.SimpleApplication.update(SimpleApplication.java:252)
        at com.jme3.system.jogl.JoglNewtDisplay.display(JoglNewtDisplay.java:241)
        at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:373)
        at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:358)
        at jogamp.opengl.GLAutoDrawableBase$2.run(GLAutoDrawableBase.java:280)
        at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:655)
        at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:594)
        at com.jogamp.newt.opengl.GLWindow.display(GLWindow.java:543)
        at com.jogamp.opengl.util.AWTAnimatorImpl.display(AWTAnimatorImpl.java:74)
        at com.jogamp.opengl.util.AnimatorBase.display(AnimatorBase.java:142)
        at com.jogamp.opengl.util.Animator$MainLoop.run(Animator.java:176)
        at java.lang.Thread.run(Thread.java:722)