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Re: JME3 Unified Renderer - Canvas Use Issue

Posted by gouessej on Feb 06, 2013; 12:01pm
URL: https://forum.jogamp.org/JME3-Unified-Renderer-Canvas-Use-Issue-tp4028152p4028157.html

Hi

You can easily do it with Ardor3D as you can see here.

Please post the whole class cast exception you get. You should have a look at existing examples here. This example shows how to use JMonkeyEngine 3 with several canvases in a JFrame.
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