Re: JME3 Unified Renderer - Canvas Use Issue
Posted by
gouessej on
Feb 06, 2013; 12:01pm
URL: https://forum.jogamp.org/JME3-Unified-Renderer-Canvas-Use-Issue-tp4028152p4028157.html
Hi
You can easily do it with Ardor3D as you can see
here.
Please post the whole class cast exception you get. You should have a look at existing examples
here.
This example shows how to use JMonkeyEngine 3 with several canvases in a JFrame.