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Re: JOGL 2.0 (OpenGL/OpenGL-ES) backend for LibGDX

Posted by krishnak on Feb 16, 2013; 2:13pm
URL: https://forum.jogamp.org/JOGL-2-0-OpenGL-OpenGL-ES-backend-for-LibGDX-tp4027689p4028235.html

I am trying to get  JMonkey3 to use JOGL2. I have installed JMonkey development plugin in eclipse. I have downloaded the JOGL2 jars and included them in the project library.

How do I make a sample application to use JOGL2 instead of LWJGL.

Could you point me to some code examples.