Re: JOGL 2.0 (OpenGL/OpenGL-ES) backend for LibGDX
Posted by krishnak on Feb 18, 2013; 1:46am
URL: https://forum.jogamp.org/JOGL-2-0-OpenGL-OpenGL-ES-backend-for-LibGDX-tp4027689p4028249.html
Do I need to do anything special to run the code developed to run in Headless mode (with out X) or will it work as it is?