Re: JOGL 2.0 (OpenGL/OpenGL-ES) backend for LibGDX
Posted by krishnak on Feb 19, 2013; 3:16am
URL: https://forum.jogamp.org/JOGL-2-0-OpenGL-OpenGL-ES-backend-for-LibGDX-tp4027689p4028261.html
I tried your tip but - it still gives the same error.
With reference to NetBeans/Eclipse I don't mind using either except that JMonkey platform on NetBeans keeps shutting down after 30 seconds on my computer. So I have no choice but to use eclipse for development.
I don't think there is a relation between the IDE and the produced JAR resulting in this problem.
On the Raspberry Pi - I am able to get the JOGL demos working with and with out X. They use the same glugen-rt-native-linux-armv6hf.jar and jog-all-natives-linux-arm6hf.jar which is used by my jar.
I have tried removing the above mentioned native jar's from the library folder to check whether I get the same error. If I remove them I get a class not found error.
Once they are put back, I get this error
java.lang.UnsupportedOperationException: GLSL and OpenGL2 is required for the JOGL renderer!
at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:205)