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Re: JOGL 2.0 (OpenGL/OpenGL-ES) backend for LibGDX

Posted by gouessej on Feb 19, 2013; 12:41pm
URL: https://forum.jogamp.org/JOGL-2-0-OpenGL-OpenGL-ES-backend-for-LibGDX-tp4027689p4028280.html

Ok I will switch to getDefault() but there is no ideal solution for JMonkeyEngine as the classes handling the abstract display know nothing about the renderer that you're going to use.
Julien Gouesse | Personal blog | Website