Re: JOGL 2.0 (OpenGL/OpenGL-ES) backend for LibGDX
Posted by
gouessej on
Feb 19, 2013; 12:41pm
URL: https://forum.jogamp.org/JOGL-2-0-OpenGL-OpenGL-ES-backend-for-LibGDX-tp4027689p4028280.html
Ok I will switch to getDefault() but there is no ideal solution for JMonkeyEngine as the classes handling the abstract display know nothing about the renderer that you're going to use.