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Re: JOGL 2.0 (OpenGL/OpenGL-ES) backend for LibGDX

Posted by krishnak on Feb 23, 2013; 2:13pm
URL: https://forum.jogamp.org/JOGL-2-0-OpenGL-OpenGL-ES-backend-for-LibGDX-tp4027689p4028328.html

I changed my texture images to PNG.

When I run the code on the pi - I get the following console message - there are no exceptions. After about 1 minute or so a black window appears with the JMonkey cursor in the middle. This screen remains black apart from the cursor and the frame rate/vertex/triangle informations appearing on the bottom left of the screen.

The frame rate stays at 0.

Rest of the details like, Frame Buffer/vertex/triangle etc shows values.

WARNING: Your graphics card does not support non-power-of-2 textures. Some features might not work.  - this probably is the reason.

Could you please confirm.

I have created a texture with 16x16 pixel png - even with that I am getting this warning message on the PI. Could you please advise how should I create the texture to satisfy this.


Feb 23, 2013 1:17:50 PM com.jme3.system.JmeDesktopSystem initialize
INFO: Running on jMonkeyEngine 3.0.0 RC2
BCM.Display initIDs ok
BCM.Screen initIDs ok
BCM.Window initIDs ok
BCM.Screen initNative ok 1920x1080
setPosition n/a in KD
Feb 23, 2013 1:18:09 PM com.jme3.renderer.jogl.JoglRenderer initialize
WARNING: Failed parsing GLSL version assuming it's v1.00
Feb 23, 2013 1:18:09 PM com.jme3.renderer.jogl.JoglRenderer initialize
WARNING: Your graphics card does not support non-power-of-2 textures. Some features might not work.
Feb 23, 2013 1:18:13 PM com.jme3.audio.joal.JoalAudioRenderer initInThread
WARNING: OpenAL EFX not available! Audio effects won't work.