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Re: JOGL 2.0 (OpenGL/OpenGL-ES) backend for LibGDX

Posted by krishnak on Feb 23, 2013; 2:47pm
URL: https://forum.jogamp.org/JOGL-2-0-OpenGL-OpenGL-ES-backend-for-LibGDX-tp4027689p4028331.html

Many thanks for your thoughts.

There is a project called Blocky which runs on the PI using LWJGL

the code is here
https://github.com/spsn/blocky/tree/master/ge.demo/res

I just took a texture from there (as they work on the PI but using X) thinking that will work but that also gives me the WARNING and black box.