Re: JOGL 2.0 (OpenGL/OpenGL-ES) backend for LibGDX
Posted by
krishnak on
Feb 23, 2013; 2:47pm
URL: https://forum.jogamp.org/JOGL-2-0-OpenGL-OpenGL-ES-backend-for-LibGDX-tp4027689p4028331.html
Many thanks for your thoughts.
There is a project called Blocky which runs on the PI using LWJGL
the code is here
https://github.com/spsn/blocky/tree/master/ge.demo/resI just took a texture from there (as they work on the PI but using X) thinking that will work but that also gives me the WARNING and black box.