Re: JOGL 2.0 (OpenGL/OpenGL-ES) backend for LibGDX
Posted by
gouessej on
Feb 23, 2013; 4:32pm
URL: https://forum.jogamp.org/JOGL-2-0-OpenGL-OpenGL-ES-backend-for-LibGDX-tp4027689p4028334.html
BGRA should work. Have you tried Blocky on your own Raspberry Pi? Maybe there is something wrong with your device. Some people complained about almost always getting a black screen with its very early versions and a Basic binding for the OpenGL API.
@noxo You succeeded in running JMonkeyEngine 3.0 with its JOGL backend. Can you tell us which texture formats are really supported on this device?